Dwemer puzzle box morrowind

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Mods, advancements by people like Ulfgeir, Grumpy, Emma, The_Other_Felix, Baratheon79, Neko and myself have left this amazing pioneer far behind in terms of following ability and usefulness. Included in a certain Great House Telvanni quest was the reward of a Shock Centurion - a Dwemer Animunculus which would follow the PC and fight for him or her until destroyed. The very first Companion for Morrowind came not from a mod, but from Bethesda itself.

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It has been thoroughly cleaned in TESAME and is free of evil GMSTs. It SHOULD NOT conflict with any other mods, UNLESS they alter the interior of This mod REQUIRES TRIBUNAL AND BLOODMOON. 1) 4 Upgrades to the original Bethesda Shock Centurion Companion (a vanilla Morrowind reward for a House Telvanni quest),Ģ) a new quest for the PC to work with the Centurion's creator in performing these upgrades,ģ) a new book entitled 'The Shock Centurion Manual',Ĥ) a remote control unit cannibalized from a Dwemer Puzzle Box,ĥ) a small (but necessary) change to the cell 'Gnisis, Arvs-Drelen' (although you will never see this in game, it was necessary to get a certain script to work),Ħ) extensive new dialogue for Baladas Demnevanni in the new Topic 'Shock Centurion'.